merlin
Public Area Guest
Posts: 19
|
Post by merlin on Jun 11, 2004 8:41:08 GMT
0.1 seems so antiquated compared to 0.2! Yes, Yes... rub it in.
|
|
|
Post by sparrowhawk on Jun 11, 2004 8:53:18 GMT
Heh, I wasn't bragging, just commenting . There are so many new things in 0.2 that make things easier, like the child windows being closed for you when you save/endturn, or the fact that when transferring troops you see the total that you're transferring plus the balance of how many you can still transfer to you. Plus new info screens to keep tabs on things. Still a few glitches to iron out, plus the newly-raised offsets bug to get rid of first though.
|
|
|
Post by sparrowhawk on Jun 11, 2004 10:07:39 GMT
BTW, there's really no need for you to chase Amelista that way you know. Just a polite invitation to the village fete dance and a promise to her dad that you'll have her back by midnight *, and she'll be only to happy to come and play * midnight. geddit?! d**n I'm so unfunny!
|
|
merlin
Public Area Guest
Posts: 19
|
Post by merlin on Jun 11, 2004 10:28:22 GMT
BTW, there's really no need for you to chase Amelista that way you know. Just a polite invitation to the village fete dance and a promise to her dad that you'll have her back by midnight *, and she'll be only to happy to come and play * midnight. geddit?! d**n I'm so unfunny!I wasn't chasing... I was driving the old cow!
|
|
merlin
Public Area Guest
Posts: 19
|
Post by merlin on Jun 11, 2004 10:30:12 GMT
Drat and bother! You found Corleth and sent him to the great Fey woodland in the sky Lights held out though - very fine warriors those northern targ. Won't survive much longer but at least Vorgath is going to have to work for his salary this week. Nope, lights fell.. and Vorgath only lost 2 soldiers!
|
|
|
Post by sparrowhawk on Jun 11, 2004 10:36:25 GMT
I wasn't chasing... I was driving the old cow! You'll burn in hell for that one! I've just noticed. I'm playing as a Foul in the South, and you're a free in the North. Should make stocking up our kings at the end more fun!
|
|
|
Post by sparrowhawk on Jun 11, 2004 11:39:26 GMT
Nice ambush, very nice!
|
|
merlin
Public Area Guest
Posts: 19
|
Post by merlin on Jun 11, 2004 11:52:29 GMT
Why thank you young sir... Even if it wasn't fully to plan... Doomy and gang should have been full strength and in place a while ago... but the lake just north of there wasn't for giving up for 3 turns!
|
|
|
Post by sparrowhawk on Jun 11, 2004 11:55:19 GMT
I must sacrifice the young half-elven to save fair Amy! Run fair maid, run like the wind!!!
|
|
Natmus
Morkin Admin
Fight the power!
Posts: 4,518
|
Post by Natmus on Jun 11, 2004 12:40:30 GMT
I think the wind blows instead of runs, so technically shouldn't it be "Blow fair maid, blow like the wind"?
|
|
|
Post by sparrowhawk on Jun 11, 2004 12:52:05 GMT
I think the wind blows instead of runs, so technically shouldn't it be "Blow fair maid, blow like the wind"? She's not that kind of girl!
|
|
merlin
Public Area Guest
Posts: 19
|
Post by merlin on Jun 11, 2004 14:09:15 GMT
Do you think she's going to make it to Katharyn in time?
|
|
|
Post by sparrowhawk on Jun 11, 2004 14:11:32 GMT
Hey, stop spying on me!!!
Question is, are my reinforcements going to pick off your tired chasers one by one or all in one go?
|
|
merlin
Public Area Guest
Posts: 19
|
Post by merlin on Jun 11, 2004 14:40:01 GMT
It all depends on if you want to turn them back to help out at the pass... or may poor Xaj and friends walking to their impending doom...
Don't think Flowers and Huntsman and Trorn and Forgotten too drunk from their party around Trorn's pad... did they all get drunk at the lith's?
|
|
|
Post by sparrowhawk on Jun 11, 2004 14:52:12 GMT
Hoew many spies do you have exactly?!!!!
|
|