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Post by ashimar on Feb 4, 2006 3:06:20 GMT
Fresh attackreports in from Frei's account:
Not much effort on Donkey's side there.
But this one remains a problem, with my colonyship en route (see previous long post)
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Post by ashimar on Feb 4, 2006 3:46:30 GMT
Either as retaliation (he is very very close to Pharos Nova (approx 2 hours for colonyship) or as planned, but Donkey keeps assaulting Pharos Nova trying to colonize it:
and his colonyfleet just about to hit, yes...now:
So, as I see it, we will have to destroy him utterly.
Pity of that fleet of his, I assume he will leave it in harbour when Soiram hits. Even smaller odds for us poor attackers.
DAMN !!!!!! HE SUCCEEDED !!!!
This is a wee bit disheartening, especially for Igor who always seems to be the primary target for anyone.
I have launched the following retaliationstrike on Booty Bay in support of all others so far:
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Post by ashimar on Feb 4, 2006 3:53:18 GMT
Here you can see very well what would have happened if he had been completely caught up in the R|M versus SW Elite wars:
We take out defenses, this should put your miund a bit to rest Mads ;D but the losses are severe when you do NO?T outnumber them. That's why I am so against wasting our only big fleets on things like these...
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Post by ashimar on Feb 4, 2006 7:10:49 GMT
While Grover342 of Wraith is spying on three of my colonies this early morning, the first suicide attackreport by Marios' fleet came in. Between now and an hour I will also get the reports of my three ocean 13 fleets of which I unfortunately expect heavt losses. Yes, that's also the works of months and staying up insanely long. But anyway.
The bulk of Booty Bay's fleet has been sent away again, also his catapults. Still there are 90+ LWs there. I wish, they weren't...
now we wait.
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Post by ashimar on Feb 4, 2006 7:32:13 GMT
Ai, ai, ai.... I wish I had kept those catapults.
Nothing for your money. Okay 25 minutes until my last ocean 13 attack whicgh will of course follow the pattern we just saw of not destroying anything but still loosing 7 ships of each and equal numbers of soldiers. Has anyone figured out what the best combination of troops and ships is, because I get the feeling the mix of LW+SW and SF+ST isn't working as well as I thought.
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Post by ashimar on Feb 4, 2006 8:03:32 GMT
Indeed, the same pattern, but now with stones as a reward.
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Post by ashimar on Feb 4, 2006 8:43:47 GMT
Phew !!!! I managed to save Phil's fleet at the expense of the biggest of my ocean 13 feets. Oh well. It's a pity, but it was necessary.
This is a nice result for a start. Considering the level 20 wall is still there.
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Raven
Public Area Guest
Posts: 410
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Post by Raven on Feb 4, 2006 9:05:29 GMT
Does this mean that I'm going to lose my entire fleet that has taken 6 months to build ? Well, no, not after the following three countermeasures I've taken, but you still got three 124 LW, 60 cat, undermanned fleets going up against a wall level 20 while not targetiing that wall, so yeah, there are going to be losses I suspect for which I apologize. Just like you, I also hate to loose any ships, let alone a substantial portion of it with cats and all, but...that in itself is the sole reason why engaging with R|M in their war would have been even worse: you would loose all including your islands. My fleet would survive but at half it's size perhaps. I'd hate that, however, war is expensive and it is a wargame. If we ascertain that we cannot even attack this moron because his defenses are much higher than most morons keep them, then how can we possibly hope to do battle against better organized alliances than E~L ? We should put in our manifest that this is a building and conserving only alliance. I don't mean to sound harsh or whatever now, I too like to conserve my precious fleet, but...this remark opened up the core problem we now face. We can deal with and for the most part are eager to deal with smaller or disorganized foes, but the moment it becomes apparent our own existence is compromised by a certain action, we are shocked and back down. That goes for me as well. I'd liked to preserve my fleet for the day that it will be necessary to have the biggest fleet Morkin has ever seen. To that end I'd rather have smaller players suicide these isles than me, for it's in superior numbers that our hope lies. What use is if when we all got mediocre fleets ? But is it fair ? No, it isn't. And I definitely plead guilty to that. But now that I see that others got the same worries, I thought of addressing it in public. Henning, you are eager to use that fleet and go into battle, but what about if I were to tell you you can hit this or that but your fleets and cats wouldn't return, or most likely they wouldn't. How eager would you then still be ? It's just an example and I pick Henning also as an example. It could apply to you too, Phil. What if I hadn't sent that fleet and you would have done it yourself instead. Most likely you would never have split it up and perhaps would you neither have decided to leave more men on your main isle, as I now did, your losses would be smaller I think and that that will be different now is indeed my fault, for which I apologize. But it would have been a perfectly good idea if my main fleet had arrived ahead of yours instead of behind you. Mistakes are made. As to what Mads said, the scouting outcome was to be expected, not ? Diesal isle is a copy of Coral Cove which Frei already cleared. Is it worth the losses ? I would say in the short term nothing is worth the losses or disadvantages, not even giving away cats and stoners in support of R|M. But I have this hoarding streak and get nervous when someone brings that up, although it's morally the right thing to do. Of course. So, I shouldn't say anything But coming back to the colonies, now is the best chance to get a morally justified colony and in the long run it will prove an asset that will overcome the current losses. It is only a pity not everyone benefits from those colonies and still some loose stuff over it. I just thought it was typical and showed painfully our current dilemma. So, I hope that at least will take care of all soldiers. I don't have cats anymore based outside my main isle. This is were that proves highly unfortunate. Alea iacta est. Sorry for sounding rude and ofcourse when attacking there will always be casualties (this is expected), but if the Stone wall had remained up on the main isle the chances were that I would have lost the best part of the only fleet I have without actually destroying anything. With other attacks on the main isle the losses are more than acceptable (thanks to those people who incurred the losses). I personally wouldn't have split my fleet into three until the isle was defenceless. ie no stone wall and no defenders. This would have taken time additional time but were in no hurry. He'll still be there tomorrow. Again sorry for the tone of the previous post and alls well that ends well
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Post by ashimar on Feb 4, 2006 9:18:09 GMT
Almost forgot, there is Hilander's fleet, that is now a bit useless, but on the positive side, he still got it.
Now people, just look at this and you got to tell me why he looses more LWs and men against wall 20 + 1 archer than Phil just did against level 20 wall + nothing and with lesships and men. The oly difference here is that phil had 60/64 cats (but only a skeleton crew on the ships) and Hilander had no cats but full crew. It's odd...
And there is "ma" main fleet finally, more than an hour too late, but okay. Oh yes, targeting the wall.
Hmm..... You know, whenever I launch my fleets I am always somehow disappointed with the results. I am pleased with the low losses, except the catapult, but when I look at the collateral than it's nothing to write home about. I at least counted on all the mines being wiped out to level 1 as well. Now someone needs to return to finish the job.
Anyone not so far off who wants to target lumbermill level 19, stonequarry level 17 and harbour level 19 ?
Those are, unless he rebuilds, the only structures standing, as Iserath (Shirak) will at least wipe out the remaining watchtower, and probably feel on the goldmine unless it is rebuilld (that would be fun again !). In 10 hours from now that is.
Anyone want to level the wall on Coral Cove before my colonyship hits ? Frei ? Mads ? Henning ?
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Post by ashimar on Feb 4, 2006 11:04:32 GMT
Gotten from Alexander, the following colonization attempt:
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Post by ashimar on Feb 4, 2006 11:27:22 GMT
Going solo:
Targeting level 19 harbour, hoping collateral takes out lumber level 19 and stone level 17 and whatever he rebuilds. Fleetsize big because of possible returned fleet of his.
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Natmus
Morkin Admin
Fight the power!
Posts: 4,518
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Post by Natmus on Feb 4, 2006 14:20:03 GMT
And my reply:
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Post by ashimar on Feb 4, 2006 14:26:55 GMT
Perun's fleet, no losses (that's good), scooping up 3 more archers (also good) and some resources. Nothing terribly exciting, but nothing lost either.
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Post by ashimar on Feb 4, 2006 14:36:50 GMT
Mads,
I read your post and will also add my 50 cents (grin) to the equation by feeding LordStyles some of Donkey's messages clearly proving him to be at fault.
But not right now, I am figuring out how to time some cats to arrive just a minute or 2 before my colonization attempt at Coral Cove hits. Then I will ship 5000 stoners to it, if at all succesfull (which I doubt).
He'll have something to read this evening, poor lad.
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Post by ashimar on Feb 4, 2006 15:03:06 GMT
Targeting wall.
Only 3 seconds later my colonyship arrives. I do hope they're exactly on schedule.
Talking to Grover234 now. Gezellig ! (=cosy)
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