SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Aug 11, 2005 10:33:59 GMT
I was thinking about having a mentoring system as we have with M/MU.
We'd have volunteers to be mentors and a list of people wanting to be mentored, the idea the more established players would take the newer recruits under their wings so to speak.
As well as giving advice, answering questions the older players could send resources, if you remember when we started out we used to have to wait for fairly meagre amounts of supplies compared to what we are now producing. Imagine having a "sugar daddy" who keeps your storehouses topped up!
I think by using a mentoring system we would get the newer recruits more active in the game and this would build a stronger alliance long term.
So add your name to the list if you want to mentor or be mentored:
Mentor Volunteers:
davidjwest aka SkulkrinBait
Wanting to be Mentored:
Guinevere
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Post by guinevere on Aug 12, 2005 19:55:19 GMT
Just built my first small warship. Now what do I do with it that won't start a war.
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
|
Post by SkulkrinBait on Aug 12, 2005 19:59:29 GMT
Spy? Send some STs to a weaker player for defence? Not a lot else other than raid an unowned island, you need mercs to transport the booty and I recommend you have at least 4/5 warships before you do such raids with 10 spearmen to prevent any losses on your side.
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Post by guinevere on Aug 12, 2005 20:03:56 GMT
Should I spy on an unowned island? Is it safe to spy on other islands.
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Post by guinevere on Aug 12, 2005 20:05:31 GMT
Sorry strike that. I'll read the guide to raiding thread
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
|
Post by SkulkrinBait on Aug 12, 2005 20:14:09 GMT
Yeah spying is safe, there is a chance you might be detected and the spying fail if the island has a watchtower, the chance increases with the level of watchtower.
However it's not clear if you lose your ship if the spying fails.
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