Matija
Morkin Member
The Turtle Moves!
Posts: 1,696
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Post by Matija on Jul 29, 2004 11:02:35 GMT
Walking through impassable mountains as over plains is too much of an advantege in my oppinion. Not to mention near invulnerability because no other races can attack in the mountains. Possible soultions, when impassable mountains option is selected: - Make mountains impassable for everyone
- Remove dragons
- Turn dwarves into giants
- Make mountain-walking races spend the whole day for a single mountain move
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Post by sparrowhawk on Jul 29, 2004 11:31:00 GMT
Hmmm, I'm not so sure. Impassable mountains only make Dragons, Dwarves and Werewolves (not sure why I also included those, but they are at present) immune.
This makes them far more tactical units, and there are not so many in the current scenarios as to have an overbearing effect.
DDR or another dwarf-intensive scenario might be an issue, and I could add a scenario-level flag that allowed/disallowed the IM option to be set on.
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Ringthane
Public Area Guest
Ardet nec Consumitur
Posts: 5,446
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Post by Ringthane on Jul 29, 2004 11:32:56 GMT
I agree with JY that specials (mountain-wise) are far too few... but I also agree with Matija that they should take a bit more time to cross over a mountain square. Maybe 4 hours like a normal lord in a normal game.
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