inyati
Morkin Admin
Aqua profunda est quieta
Posts: 4,310
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Post by inyati on Aug 10, 2006 15:14:55 GMT
I didn't know that this is possible: to intercept the fleet en route to another planet. D65FEF93EF3FEE9C82E8DCC0832ED2 Yes you can as long as you know the two coordinates of the fleet: First point- Origin, Second point - Destination. Thats why I only send Fleet Signiture probes. They tell us what fleets have been launched from that planet and where they are going to, besides the usual info on orbiting ships including cloaked ones.
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Raven
Public Area Guest
Posts: 410
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Post by Raven on Aug 11, 2006 21:36:01 GMT
Mursa is lost in next tick. F85CE03AAE6DFF5DD5E344B6BD0871 But, it's been leveled, so he'll get nothing. Perun, do you know why his transports were not frozen by your Disruptor Tower F/O 1 and 4 shots @ 90% Acc I would have expected at least two to have been frozen for 1 tick bearing in mind that PDS is supposed to fire first
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Perun
Public Area Guest
Issa (Vis) [1:76:24]
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Post by Perun on Aug 12, 2006 5:49:35 GMT
I really don't know.
Btw, I find it ridiculous that ground invasion is allowed while anti-ship planetary defenses are still active.
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inyati
Morkin Admin
Aqua profunda est quieta
Posts: 4,310
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Post by inyati on Aug 12, 2006 8:26:49 GMT
Maybe they landed on the other side of the planet
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Perun
Public Area Guest
Issa (Vis) [1:76:24]
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Post by Perun on Aug 12, 2006 8:40:11 GMT
Probably. ;D
Btw, did anyone notice if there are any losses in ground troops if they are a part of invasion force which gets hit by a defending fleet that targets transports (among other types)? I'm not sure here.
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