SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Aug 16, 2005 20:50:06 GMT
Has anyone got a spying report with as much stuff on it as possible so I can test my utility. It's nearly finished, but this in an alpha version as I expect a few bugs!
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Aug 16, 2005 20:54:09 GMT
Espionage report from 11.08.2005 15:52 Espionage successful! Offence Units Gard (15:92:11) Total Losses Small Warship 1 0 Defence Units Torikeidas (3:54:3) Total Losses Small Warship 1 0 Small Merchant Ship 1 0 Stone Thrower 92 0 Spearfighter 40 0 Buildings Main House Level 10 Gold Mine Level 20 Stone Quarry Level 14 Lumber Mill Level 20 Laboratory Level 5 Barracks Level 9 Harbour Level 2 Storehouse Level 12 Stone Wall Level 6 Watch-Tower Level 1 Research Spear Level 3 Shield Level 2 Bow Level 1 Sail Level 10 Resources Gold 2917 Stone 5764 Lumber 1813 Delete
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Natmus
Morkin Admin
Fight the power!
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Post by Natmus on Aug 16, 2005 21:22:49 GMT
Espionage report from 16.08.2005 18:51 Espionage successful! Offence Units Kyholm (15:60:23) Total Losses Small Warship 1 0 Defence Units No Name (15:89:8) Total Losses Buildings Main House Level 12 Gold Mine Level 10 Stone Quarry Level 9 Lumber Mill Level 9 Laboratory Level 5 Barracks Level 5 Harbour Level 4 Storehouse Level 5 Stone Wall Level 5 Watch-Tower Level 6 Research Spear Level 1 Shield Level 2 Sail Level 2 Resources Gold 2482 Stone 2298 Lumber 2391
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Natmus
Morkin Admin
Fight the power!
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Post by Natmus on Aug 16, 2005 21:23:04 GMT
Espionage report from 16.08.2005 19:02 Espionage successful! Offence Units Kyholm (15:60:23) Total Losses Small Warship 1 0 Defence Units asparagusville (15:90:20) Total Losses Small Warship 3 0 Small Merchant Ship 3 0 Stone Thrower 5 0 Spearfighter 76 0 Buildings Main House Level 10 Gold Mine Level 10 Stone Quarry Level 10 Lumber Mill Level 9 Laboratory Level 5 Barracks Level 5 Harbour Level 5 Storehouse Level 5 Stone Wall Level 5 Watch-Tower Level 7 Research Spear Level 1 Shield Level 2 Bow Level 2 Sail Level 2 Resources Gold 1597 Stone 2488 Lumber 1865
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Aug 16, 2005 21:25:32 GMT
Thanks, that will do for now, got other problems with it!
Gold is listed twice, in Gold Mine and just Gold, aaaarrrgghhh!
So are the other resources............
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Aug 17, 2005 5:45:35 GMT
I think I sorted it so it now removes tabs, I made a really dumb mistake which I only realised after I went to bed, must have been too late for my brain!
I can easily add a section for notes and comments if people want it, I could also work out resource levels but I'm not sure how useful that would be as others might raid, resources are used up etc. But if people want it let me know.
In fact the utility is now finished (v1.0) and is ready for alpha testing, just needs tidying up a bit.
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Raven
Public Area Guest
Posts: 410
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Post by Raven on Aug 17, 2005 6:05:13 GMT
I just added
and received a load of N/A's
Something must still be wrong
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Aug 17, 2005 6:17:38 GMT
Thanks for letting me know, I was over zealous with my polishing! Try again please!
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Raven
Public Area Guest
Posts: 410
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Post by Raven on Aug 17, 2005 19:02:17 GMT
Much better Is there any way you could work out the plunderable resources from the Storehouse level and give an indication of pillageable booty? Maybe even the amount of merchants (small or large) that would be required to effectively clean them out. And lastly a rough calculation of the total amount of defence.
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Aug 17, 2005 19:21:08 GMT
I can do all that, but for the next few days I am doing presentation stuff, I need light duties to soothe my brain cells, the few remaining ones!
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Freiegeister
Morkin Member
'Blasphemy is a victimless crime' - Dawkins
Posts: 1,126
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Post by Freiegeister on Aug 17, 2005 23:32:45 GMT
I can do all that, but for the next few days I am doing presentation stuff, I need light duties to soothe my brain cells, the few remaining ones! It worked great for me earlier, except for a small bug where my ship was listed as one of the islands.
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Aug 18, 2005 5:55:53 GMT
Do you mean the island name had a number in it?
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Freiegeister
Morkin Member
'Blasphemy is a victimless crime' - Dawkins
Posts: 1,126
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Post by Freiegeister on Aug 18, 2005 6:11:23 GMT
Do you mean the island name had a number in it? Sorry, my ship was counted as belonging to the island when I pasted the whole espionage report. 1:58:5 is the island.
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Aug 18, 2005 6:17:21 GMT
Right, I think I know why this happened and should be able to fix it without too much trouble. Was it giving a result like "1 1" where the first number is the number of enemy ships, then a space then your ship?
The reason for this (if you want to know) is that I allow up to 3 characters for the total number of ships, so it must be including the space and your ship if there is only 0-9 ships there. In testing I thought that the space was acting as a delimiter and nothing after that was being retrieved which was good as it saved me some work but now it looks like it isn't doing so - more work then!
It's not a huge job, should be able to get it done tonight.
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Aug 18, 2005 6:19:30 GMT
Forget the above, I see what has happened now, easier to fix than I thought and I can't believe I didn't think of it!
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