Matija
Morkin Member
The Turtle Moves!
Posts: 1,696
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Post by Matija on Aug 20, 2004 5:50:53 GMT
Ever since growth rates of soldiers in citadels were changed, I considered them too low to make any real impact on the game. I wonder what others think on the subject. Are you content with things as they are? Shouldn't a beaten player who managed to salvage a decent number of his lords be given a second chance? And the winning one not be left too weak to beat the third opponent?
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Natmus
Morkin Admin
Fight the power!
Posts: 4,518
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Post by Natmus on Aug 20, 2004 8:06:28 GMT
I liked the growth rate varied according to the number of players in the games, so that you got twice as many men per turn in a 4 player game than in a 2 player game. I would like that back.
Apart from that, a growth rate of 25 men per player per turn (20R/30W in 2 pl., 30R/45W in 3 pl. and 40R/60W in 4 pl.) would suit me perfectly.
I agree that the current rate feels a bit too low, but I wouldn't like it too high either.
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