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Post by calamity77 on Nov 13, 2007 20:58:28 GMT
I was told that 1:00 GMT was the should be the attack time for Dejecting's o33 isles. I launched a 125 lws fleet at 29:8 to land at that time. If no one else has launched please let me know promptly so I can recall and this isn't a wasted fleet. Thanks.
Edit** nevermind, recalled. Attacking tomorrow.
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Cesium
Luxor Member
I really ought to put something witty here...
Posts: 797
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Post by Cesium on Nov 13, 2007 21:10:32 GMT
Merda!. I fleetsaved to avoid Rahein's spies, so I'll be late in my attack on 33:50:7.
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blazed
Luxor Member
Posts: 606
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Post by blazed on Nov 13, 2007 21:42:27 GMT
if cesium is clearing 33:50:7 I can take down the store house Takes me 6 half hours to get there
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Cesium
Luxor Member
I really ought to put something witty here...
Posts: 797
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Post by Cesium on Nov 13, 2007 21:53:41 GMT
Fleet hits in roughly 5 hours. 400 LWS 2,000 spears.
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Pose
Luxor Member
Posts: 324
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Post by Pose on Nov 14, 2007 7:52:38 GMT
I was thinking that I could send the first clearing attacks at each.... but again, I missed the point lol! I will send the first attacks at 2 isles and send 2 second waves at other isles and 2 3rd waves so 23:24:2 clear=pose.... CLEARED Wall=pose ....will send 5pm gmt as above goldmine=RapSO I'll time clearing of these to hit right after, short trip store=RapSO 23:22:14 clear=pose ......CLEARED Wall=pose ......as above goldmine-VACANT store=VACANT 23:1:17 clear=RapSO ...... will send at 2:10pm (lands 00:08 13) Wall=RapSO ...... will send at 1:45pm (lands 00:10 56) goldmine-POSE awaiting timings of clearance store=VACANT 23:2:3 clear=VACANT Wall=VACANT goldmine-POSE awaiting timings of clearance store=VACANT 33:29:8 clear=Digital Wall=Digital goldmine-POSE awaiting timings of clearance (3:16 hrs 6seconds) store=POSE awaiting timings of clearance (3:16 hrs 6seconds) 33:39:9 clear=Digital Wall=Digital goldmine-POSE awaiting timings (3:37 hrs 13 seconds) store=POSE awaiting timings (3:37 hrs 13 seconds) ({33:50:07 clear=CESIUM Wall=VACANT goldmine=VACANT store=VACANT
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RapSO
KoM Admin
Howdy
Posts: 608
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Post by RapSO on Nov 14, 2007 8:39:16 GMT
Fleet hits in roughly 5 hours. 400 LWS 2,000 spears. If that fleet has hit, then it's 1 day ahead of schedule. The rest of us will be hitting isles around midnight tonight!
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blazed
Luxor Member
Posts: 606
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Post by blazed on Nov 14, 2007 8:49:44 GMT
Hehe it was, Cesium was a little over eager I cleared the island up though and storehouse is no more A little warning to you all though, my fleet was ~2ish hours behind Cesiums and he had already dropped 3k stoners there, not that it did much damage but try and time them fairly tightly! Edit: and looking at Cesiums attack report unless he had no fleet to begin with he fleetsaved
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Post by Dalfiatach on Nov 14, 2007 13:04:04 GMT
Way to go Cesium, you've just blown the cover on the entire operation With a bit of luck we won't find the other 7 Dejecting target isles loaded with stonies tonight. On the plus side, one isle down, 23 to go ;D Ah well, can't be helped now. Everybody, focus, stay on target, read target threads carefully especially the landing times and adjust for your local time zone (I know, it can be difficult, all official target times will be in GMT) and try to limit any little solo adventures during the war. Once Phase 2 is underway, if you see a not-on-the-list DIGG isle nearby with few defences that you can raze at little cost then by all means do so. Any speculative attacks like that should preferably be timed so your attacks land at the same time as the official list attacks on other isles. Do not throw away ships on vanity attacks or personal grudges at this stage of the war. Do not get bogged down in expensive island-takeover struggles. Do not lose the head and lash out if a DIGG player attacks one of your isles. Stick to the plan, stay on target. We won all our wars on co.uk against bigger opponents because we stayed disciplined, and co-ordinated strikes together - it scares the bejaysus out of the enemy alliance.
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Cesium
Luxor Member
I really ought to put something witty here...
Posts: 797
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Post by Cesium on Nov 14, 2007 15:59:09 GMT
Dammit, you guys have no idea how sorry I am. I feel like a major Scemo!. Only figured it out with 1 hour left on my arrival time. Sorry.
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Post by Dalfiatach on Nov 14, 2007 16:05:48 GMT
Ach, I'm sure it'll all work out OK. But if there's 12,000 stonies waiting for my fleets at midnight, you're next on my target list Only kidding ;D Our fleets should be showing up on his radar in the next hour or so anyway, so no big deal. I've been awake since yesterday so I'm a little grumpy Think I'll grab a couple of hours sleep...
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Post by lemming on Nov 15, 2007 1:47:50 GMT
What we really need is some sort of timezone calculator tool. That way you could feed it say the target island, and your required time of attack arrival and it would tell you when you need to launch in your own timezone.
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