Natmus
Morkin Admin
Fight the power!
Posts: 4,518
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Post by Natmus on Nov 27, 2007 14:57:07 GMT
Well done on the first set; the one based on 22:1 and 22:2 isles. This time we will go a little deeper into O22, but still good opportunities for fleets from oceans 1, 2 and 11, that may feel left out of the fighting: A few leftovers in the corner: 22:1:17 - Fingal 22:1:20 Easy - Fingal 22:1:24 Easy - Fingal 22:2:5 Easy - blazed 22:2:11 - Natmus 22:2:20 Hard22:3:11 - Natmus 22:11:19 Easy - Jenny 22:11:24 - Jenny 22:12:4 - Ringthane to clear and colo 22:12:12 - Natmus, Arminius 22:12:19 Hard - Cesium 22:21:5 - Natmus, Arminius 22:21:8 - Natmus, Arminius 22:21:14 - Natmus, Arminius Remember to check for the latest scoutings before launching. Good luck
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Cesium
Luxor Member
I really ought to put something witty here...
Posts: 797
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Post by Cesium on Nov 27, 2007 15:06:31 GMT
I can hit 22:12:19. Do we send now?
Edit: Forget it. 735 LWS with spears on the way.
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Natmus
Morkin Admin
Fight the power!
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Post by Natmus on Nov 27, 2007 15:14:20 GMT
Yes, launch when you feel the time is right, or as soon as you like.
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Fingal
KoM Admin
Kicked the dog & took out the Bin man!
Posts: 242
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Post by Fingal on Nov 27, 2007 19:32:32 GMT
I will take the three at 22.1.xx
I am so close to these isles in this corner if anyone wants to use me for onward stoney dropping let me know...
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blazed
Luxor Member
Posts: 606
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Post by blazed on Nov 28, 2007 8:35:58 GMT
Trying a cheeky colo attempt on 22:2:5 from the last isle of his I fleet stole from him. If it fails I'll probably just smash it down
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Natmus
Morkin Admin
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Post by Natmus on Nov 28, 2007 11:18:37 GMT
A partial success on the 4 isles I targeted. I killed off the troops, but the ships evaded me. All isles have been hard hit bilding-wise, the walls are all down and most towers gone as well.
I would like all with idle fleets to launch some good attacks at these isles to try to catch the fleets themselves and to completely raze these isles to 5 points. With only ships remaining, the losses should be light, so even smaller fleets should have a chance, as long as they are filled with troops.
Another little musing on JRo's fleetsaves: If he is capable of being around to save the fleets (I had hoped otherwise, but those lvl 20 towers are hard to cheat.), why doesn't he save his troops as well? Surely he must be capable of launching an attack with full soldier complement and recall it to come home after the attacks on his isles has landed? Or is he unaware of this trick, only saving his ships by sending them on 'shipment' runs where soldiers can't come along?
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Pose
Luxor Member
Posts: 324
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Post by Pose on Nov 28, 2007 11:37:59 GMT
maybe hes planning of using the tactic [R|M] tried on the UK server.... saving the fleets of flattened ises to later be filled with stoners on the counter attack?.
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Natmus
Morkin Admin
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Post by Natmus on Nov 28, 2007 11:41:29 GMT
maybe hes planning of using the tactic [R|M] tried on the UK server.... saving the fleets of flattened ises to later be filled with stoners on the counter attack?. Yes, Clause suggested the same in an IGM. All the more reason to hit these isles fast and often to kill both his fleets off in a hurry, and kill the stoner reinforments peicemeal before they can be a force to be reckoned with. Come on, people!
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Post by DrieZ/Cesium on Nov 28, 2007 12:30:45 GMT
I can hit 22:12:19. Do we send now? Edit: Forget it. 735 LWS with spears on the way. 8 hours ago Attack on [110T]DaTangent (22:12:19) Units of Cesium Total Losses Large Warships 735 341 Spearfighters 3675 1705 Units of jasper Total Losses Stone Throwers 82 82 Spearfighters 2899 2899
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Natmus
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Post by Natmus on Nov 28, 2007 12:48:34 GMT
I can hit 22:12:19. Do we send now? Edit: Forget it. 735 LWS with spears on the way. 8 hours ago Attack on [110T]DaTangent (22:12:19) Units of Cesium Total Losses Large Warships 735 341 Spearfighters 3675 1705 Units of jasper Total Losses Stone Throwers 82 82 Spearfighters 2899 2899 Nice kill-ratio Someone with cats hit it again. We need the wall and tower gone, and the fleet caught
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Pose
Luxor Member
Posts: 324
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Post by Pose on Nov 28, 2007 12:54:58 GMT
8 hours ago Attack on [110T]DaTangent (22:12:19) Units of Cesium Total Losses Large Warships 735 341 Spearfighters 3675 1705 Units of jasper Total Losses Stone Throwers 82 82 Spearfighters 2899 2899 Nice kill-ratio Someone with cats hit it again. We need the wall and tower gone, and the fleet caught Tower, wall and mine targetted... fleets sent :-)
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Fingal
KoM Admin
Kicked the dog & took out the Bin man!
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Post by Fingal on Nov 28, 2007 13:00:47 GMT
If anyone clears any of these isles and dosen't want to keep them let me know and I will colo them...
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Post by guinevere on Nov 28, 2007 19:41:27 GMT
I'll take 22:11:19 and 22:11:24
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Arminius
Morkin Admin
Ich bin Bl?cher
Posts: 4,148
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Post by Arminius on Nov 29, 2007 7:39:33 GMT
I managed to catch 2 of JRo's fleets in harbour this morning.
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Fingal
KoM Admin
Kicked the dog & took out the Bin man!
Posts: 242
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Post by Fingal on Nov 29, 2007 12:05:51 GMT
Exalts... I will send another batch of spies to the area and see if I can spot the isles where the fleets are hiding then follow through with some multiple attack waves.
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