Sol
Luxor Member
I pledge alligeance to the corn-growers.
Posts: 1,610
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Post by Sol on Nov 17, 2007 20:01:15 GMT
I will only clear: ~B1-SoD 12:97:9 (12:97:9) Duration: 8 hours 5 minutes 24 seconds ETA: 11 GMT Sunday
Inyati will send a cata fleets.
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blazed
Luxor Member
Posts: 606
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Post by blazed on Nov 18, 2007 0:00:45 GMT
12:85:18 Can be handled by me if I get on it quick. 7hrs each way, will launch 3am Edit: launched, will arrive 10-11am with over 150 cats Edit 2: Launched rapso's. Mixed my fleets in as he doesn't have enough cats, nudge nudge rapso. Will send a cheeky colo attempt to one of rapso's islands if I am still up to time it
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RapSO
KoM Admin
Howdy
Posts: 608
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Post by RapSO on Nov 18, 2007 5:32:02 GMT
I know I'm low on cats, I'm trying to get more! I appreciate the effort though, since I'm too drunk to be useful right now.
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Post by Dalfiatach on Nov 18, 2007 11:41:51 GMT
12:87:22 cleared and goldmine down. If someone closer than me could finish the bombing?
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Lord_Reed
Morkin Member
For Morkin
Posts: 343
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Post by Lord_Reed on Nov 18, 2007 14:22:38 GMT
12:94:2 and 12:85:21 are toast. Next!
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Shendemiar
Morkin Admin
Mmmm, free goo!
Posts: 6,751
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Post by Shendemiar on Nov 18, 2007 14:38:16 GMT
Leave something for me!!!
I'll join the fun on monday when i get access!
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inyati
Morkin Admin
Aqua profunda est quieta
Posts: 4,310
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Post by inyati on Nov 18, 2007 14:47:29 GMT
12:97:9 is neutralised.
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RapSO
KoM Admin
Howdy
Posts: 608
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Post by RapSO on Nov 18, 2007 15:13:23 GMT
12:96:1 is being neutralised, I'm not sure how many attacks blazed have sent, but gold mine, lumber mill and wall at least have been knokced down. I'm in the process of colo'ing 12:95:9
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RapSO
KoM Admin
Howdy
Posts: 608
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Post by RapSO on Nov 18, 2007 17:41:14 GMT
He's attacking back from:
A fleet from the island ~B4-Berzelius (12:97:11) is attacking your island! 1 hour A fleet from the island ~A5-Skooturia (22:16:9) is attacking your island! 1 hour A fleet from the island ~A5-Skooturia (22:16:9) is attacking your island! 1½ hours A fleet from the island ~V4-SOD 12:98:7 (12:98:7) is attacking your island!
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Natmus
Morkin Admin
Fight the power!
Posts: 4,518
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Post by Natmus on Nov 18, 2007 17:51:21 GMT
Is he scorching your new isle???
Tell ajdub, I'm sure he will stop such dishonourable behavior from DIGG's side ;D
Anyway, I think it's mostly unwise to colonise isles in an area before all opponent isles in the area has been neutralised.
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RapSO
KoM Admin
Howdy
Posts: 608
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Post by RapSO on Nov 18, 2007 18:07:19 GMT
Is he scorching your new isle??? Tell ajdub, I'm sure he will stop such dishonourable behavior from DIGG's side ;D Anyway, I think it's mostly unwise to colonise isles in an area before all opponent isles in the area has been neutralised. Seems like it, but I might try writing Ajdub about it I'll just stick to scorching isles from now on.
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blazed
Luxor Member
Posts: 606
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Post by blazed on Nov 18, 2007 18:23:48 GMT
Hehe, you only took it to save the trouble of scorching it yourself right rapso Anyway 12:85:18 taken care of. If no one else offers I can finish up for Dal, though not till later tonight.
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RapSO
KoM Admin
Howdy
Posts: 608
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Post by RapSO on Nov 18, 2007 19:32:33 GMT
Yeah, with my obvious lack of catapults and my overflow of coloships it seemed like the natural move I'm 6 hours away from 12:87:22 , but fleets are in the water heading for the wall and the storehouse. I'll take down the lumber mill as well, and maybe the barracks just to show that I still have some cats Edit: Fleets in the water to knock down 12:87:22
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blazed
Luxor Member
Posts: 606
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Post by blazed on Nov 19, 2007 4:52:53 GMT
My cats were bored so I'm finishing 12:81:12 12:96:1 and 12:85:18 off completely
So where too next Skulk, are we going to clear the isles that haven't been claimed here, or on to phase 2?
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Nov 19, 2007 6:20:17 GMT
Good work, I'v not had chance to work out phase 3 yet but will do later today, in the meantime feel free to either finish off some of scoots isles or any of the phase 2 targets.
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