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Post by Dalfiatach on Nov 21, 2007 11:01:00 GMT
DIGG following the exact same strategy as E|S in WW1. Oh, the irony.
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Clausewitz
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Post by Clausewitz on Nov 21, 2007 11:31:25 GMT
Agreed. "Buckle down the hatches and weather the storm" was a failed strategy for E|S, and Empire before them.
It fails because players grow weary, the tide becomes evident (inviting vultures and dissuading potential allies), and if the aggressor targets offensive isles, there isn't much left for a counterpunch once fleets are depleted.
DIGG's "ocean based" command structure may maximize our ability to strike from "safe" oceans. While DIGGers are off colonizing rulerless isles in "safe" oceans, and life seems fine to them in their ocean forums.
We just need to ensure that the Allies don't get stuck wasting fleets on feeder isles, and that we continue to clear entire oceans (including the "tough nuts" that would be the counterstrike bases).
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Post by Dalfiatach on Nov 21, 2007 12:39:28 GMT
Well, O12 should be completely free of DIGG within the next couple of days All their isles have been neutralized, more or less, it's just a matter of methodical colo-ing now. Then the O12 crew can start long-range bombing of DIGG-heavy oceans ;D
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SkulkrinBait
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Post by SkulkrinBait on Nov 21, 2007 15:10:03 GMT
Well, O12 should be completely free of DIGG within the next couple of days All their isles have been neutralized, more or less, it's just a matter of methodical colo-ing now. Then the O12 crew can start long-range bombing of DIGG-heavy oceans ;D I'm on it, which ocean next do you think? Requests!
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Clausewitz
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Post by Clausewitz on Nov 21, 2007 15:44:53 GMT
OCEAN STATUS (based on various intel sources and scrutiny of island changes/maps):
1 COMPLETE VICTORY 2 COMPLETE VICTORY 3 Near victory - few DIGG holdouts being mopped up 4 Early DIGG success. Pantheon now giving them a fight. DIGG still succeeding here. 5 DIGG stronghold. 6 DIGG succeeding here. 7 E||M on the brink of completely exterminating DIGG actives here. -> DIGG o6 pushing aid into here. 11 COMPLETE VICTORY 12 Near victory - few DIGG holdouts being mopped up. 13 Even fight. DIGG has the edge. 14 Actives on both sides depleted and fighting has ground to a halt. 15 DIGG stronghold. Pushing aid into o16 16 Early Pantheon success. DIGG resurgence from o15 aid. Even fight with slight DIGG edge. -> DIGG o15 pushing aid here. 21 Near victory 22 DIGG stronghold 23 DIGG stronghold 24 DIGG stronghold 25 DIGG stronghold 31 DIGG stronghold 32 DIGG stronghold 33 DIGG stronghold 34 Fighting has yet to commence in full, but should be in play once it does. 41 DIGG stronghold 42 DIGG stronghold 43 DIGG stronghold 51 Near victory - Tom has almost single-handedly broken DIGG's actives here. 52 Islands too weak for fighting to commence
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kae
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Post by kae on Nov 21, 2007 16:21:31 GMT
I will hold off on any major offensive in o32 with this information in mind.
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Clausewitz
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Post by Clausewitz on Nov 21, 2007 17:06:40 GMT
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Clausewitz
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Post by Clausewitz on Nov 21, 2007 17:34:09 GMT
Here we go. IF, and that's a big "if", we are going to follow Pantheon's strategy of clearing entire oceans (as opposed to our "Rolling Blitzkrieg"), this is a good indicator. Each day I will update this map, and show a "+/- islands" with each ocean, to further indicate where action is hot. "OFFENSE" means we need to pour it on, drawing support from corresponding oceans as indicated by arrows. We need to purge these waters of DIGG targets. "PREPARE FOR OFFENSIVE" means it will be a viable ocean in the very near future, and colonyships/cats should be prepared, and targets determined for near-future reference. "CONSOLIDATE GAINS" means we have already maximized our gains, and it is time to dig in and hunker down. A lack of specific title means it needs to be played defensively - attentive for fleetsteal opportunities if DIGG makes long-range bombardments, but making yourself a target would merely render you decapitated by the time the front moves to your waters and you can provide direct action. Stoners/cats should be sent from these waters to those engaging offensively. Oceans 12, 13, and 22 have diagonal red lines through them, indicating corners that are flanked on 3 sides. The diagonal sections of 13 and 21 should be points of focus, while 12 would be difficult to hold. Do not fall into a "entire ocean" mindset, and keep in mind that those "ocean borders" are fluid and (relatively) arbitrary. Distance is the critical factor, and colonizing into that section of o12, for instance, means you have scores of DIGG islands much closer than Allied aid. Another note to consider, along the lines of not falling into a "ocean borders" mindset: If you are in o6, and partaking into the offensive into o7, be mindful of your island locations. 6:31:6 (for instance) would not be good for an offensive into o7, because it is so prone to fleetsteals from o5. As the front advances, our previously "dormant/defensive" players in DIGG-dominated waters will be able to come alive, and provide the work where travel times are critical (stoner drops, colonizations), with fresh fleets, while the local DIGGers in that area are likely depleted. Hence, the importance to avoid lashing out and wasting ships in DIGG-dominated waters (aside from "targets of opportunity"). This is simply a DRAFT. This is by no means the official strategy, and is open to critique/revision. It entirely assumes we are going to follow Pantheon's strategy of ocean-by-ocean clearing.
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SkulkrinBait
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Post by SkulkrinBait on Nov 21, 2007 17:35:18 GMT
Ocean 13 next I reckon. I'll start drawing up initial plans in a day or two, want to consolidate in O12 first.
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Clausewitz
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Post by Clausewitz on Nov 21, 2007 17:51:10 GMT
Ocean 13 next I reckon. I'll start drawing up initial plans in a day or two, want to consolidate in O12 first. Makes sense. If o13 can be captured, o14 can be "awaken" with our dormant/defensive/support players here
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inyati
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Post by inyati on Nov 21, 2007 18:18:24 GMT
This I like Clause, and I know how much work it takes to sum up the way you've just done. So a very well deserved exalt to you. We really need these briefs. They help alot to organise. ! :thumbsup:
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Sol
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Post by Sol on Nov 21, 2007 18:36:24 GMT
Ocean 13 next I reckon. I'll start drawing up initial plans in a day or two, want to consolidate in O12 first. Once I am done with Operation Turkey Dinner, I'm going to start working on O13. I don't really know how I want to approach it yet. Like Clause has here, we're going to need help from the older oceans.
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Natmus
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Post by Natmus on Nov 21, 2007 19:52:27 GMT
I agree about O13, but creating a firewall by taking out the upper O22 DIGG isles would be nice as well.
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