Sol
Luxor Member
I pledge alligeance to the corn-growers.
Posts: 1,610
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Post by Sol on Oct 4, 2007 22:55:49 GMT
Great. Before you know it, we'll be playing Corleth.com. The database is so handy. PS I just gave you my daily exalt which brings you to 200.
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Shendemiar
Morkin Admin
Mmmm, free goo!
Posts: 6,751
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Post by Shendemiar on Oct 5, 2007 0:45:54 GMT
I took my text of. Those who read it forget the text even existed and say no word about it. The feature will however be usable tomorrow.
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digital
Luxor Admin
Winter is Coming
Posts: 1,727
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Post by digital on Oct 5, 2007 20:35:17 GMT
Is the contest still open? If so I'd like a key for the worldmap showing what colour corresponds to who. Also some kind of watermark to show what ocean is which.
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kae
Luxor Member
Posts: 638
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Post by kae on Oct 6, 2007 19:15:23 GMT
I was thinking last night... and I'm not sure if this would even be kosher, and it would probably require flash.
But if we had incoming fleets, or fleets in the water, would it be possible to have the scanner show that visually. Much like the 'warmap,' but with fleets in the water. I'd imagine it would be possible by calculating via fleet speeds, etc. show them incoming, and then heading back. So if you viewed the warmap, it would also show enemy and friendly fleets in a visual way attacking islands.
Is that feasible? Is that too much?
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Clausewitz
Luxor Member
Veni. Vidi. Vici. Mori.
Posts: 1,437
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Post by Clausewitz on Oct 6, 2007 19:20:31 GMT
I was thinking last night... and I'm not sure if this would even be kosher, and it would probably require flash. But if we had incoming fleets, or fleets in the water, would it be possible to have the scanner show that visually. Much like the 'warmap,' but with fleets in the water. I'd imagine it would be possible by calculating via fleet speeds, etc. show them incoming, and then heading back. So if you viewed the warmap, it would also show enemy and friendly fleets in a visual way attacking islands. Is that feasible? Is that too much? Words cannot capture how incredibly awesome this would be.
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digital
Luxor Admin
Winter is Coming
Posts: 1,727
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Post by digital on Oct 6, 2007 19:51:24 GMT
Seconded that would be amazingly cool!
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Shendemiar
Morkin Admin
Mmmm, free goo!
Posts: 6,751
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Post by Shendemiar on Oct 6, 2007 21:54:35 GMT
It is possible, but i'm not too eager for it.
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kae
Luxor Member
Posts: 638
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Post by kae on Oct 6, 2007 22:05:27 GMT
I figured But if I remember when you started this thread, you wanted us to dream!
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Shendemiar
Morkin Admin
Mmmm, free goo!
Posts: 6,751
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Post by Shendemiar on Oct 6, 2007 23:06:47 GMT
You are correct. All kinds of ideas are welcome.
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digital
Luxor Admin
Winter is Coming
Posts: 1,727
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Post by digital on Oct 6, 2007 23:27:53 GMT
The easiest way to do it would be to create an output in the data for the speed of the fleet.
It's been a while but from what I can remember you can create a script that will take into account various conditions using the LineTo command.
All it requires is the maths to work out where abouts on a straight line the fleet should be.
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Shendemiar
Morkin Admin
Mmmm, free goo!
Posts: 6,751
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Post by Shendemiar on Oct 7, 2007 3:35:28 GMT
IT's not the coding that sucks. And i can't explain why it is, but i just don't feel eager to code that.
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AeroS
Luxor Admin
Timmons[HAWK]
Posts: 1,138
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Post by AeroS on Oct 9, 2007 23:19:40 GMT
I am trying to think of a tool. I would like to be able to select an Ocean and an alliance, the tool would return a list of islands that meet that requirement. all islands that it list would have a clickable link to that islands spy reports. ie. O32:Orc returns 32:11:13 Torgan 627 32:15:13 rewop 914 32:10:8 Torgan 715 32:61:16 Torgan 821 32:76:18 rewop 914 32:80:8 Gruumsh 983 32:79:13 Torgan 819 32:80:22 Gruumsh 983 32:80:24 Gruumsh 894 32:90:8 Gruumsh 983 32:90:7 Gruumsh 940 32:90:15 Gruumsh 983 32:90:24 Gruumsh 894
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