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Post by domhnall on Jan 13, 2007 23:11:31 GMT
Fine, I'll aim to arrive just before eproxy. Let him cat the place.
ETA; 4:20 am
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Harlequin
Morkin Member
Hey nonny nonny!
Posts: 1,515
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Post by Harlequin on Jan 14, 2007 0:51:47 GMT
Grunts cleared;
0 minutes ago Attack on |015|Tyrant. (2:58:24) Units of Harlequin Total Losses Large Warships 65 32 Small Warships 8 4 Small Merchant Ships 21 10 Spearfighters 191 95 Archers 150 75 Units of Tyrant Total Losses Stone Throwers 125 125 Spearfighters 178 178 Plundered resources Gold 2200 Stone 0 Lumber 0
First ever attack!
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Shendemiar
Morkin Admin
Mmmm, free goo!
Posts: 6,751
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Post by Shendemiar on Jan 14, 2007 0:58:31 GMT
You really took the "All-In" by the letter ;D
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Harlequin
Morkin Member
Hey nonny nonny!
Posts: 1,515
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Post by Harlequin on Jan 14, 2007 0:59:27 GMT
You really took the "All-In" by the letter ;D Yeh! Whoever/whatever was by the wharf just got pushed out to sea ;D
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Shendemiar
Morkin Admin
Mmmm, free goo!
Posts: 6,751
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Post by Shendemiar on Jan 14, 2007 1:12:35 GMT
You really took the "All-In" by the letter ;D Yeh! Whoever/whatever was by the wharf just got pushed out to sea ;D Thats the way ;D
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Shendemiar
Morkin Admin
Mmmm, free goo!
Posts: 6,751
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Post by Shendemiar on Jan 14, 2007 1:47:02 GMT
Attack on |015|Tyrant. (2:58:24) Units of Harlequin Total Losses Large Warships 65 32 Small Warships 8 4 Small Merchant Ships 21 10 Spearfighters 191 95 Archers 150 75 Units of Tyrant Total Losses Stone Throwers 125 125 Spearfighters 178 178
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Post by domhnall on Jan 14, 2007 2:38:33 GMT
Ah. should've aimed to arrive after epoxy. I assumed Timby had cats. Ah well.
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Cesium
Luxor Member
I really ought to put something witty here...
Posts: 797
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Post by Cesium on Jan 14, 2007 3:55:05 GMT
Units of Tyrant Total Losses Buildings Main House Level 12 Gold Mine Level 20 Stone Quarry Level 7 Lumber Mill Level 20 Laboratory Level 2 Barracks Level 5 Harbour Level 10 Storehouse Level 15 Stone Wall Level 18 Watch-Tower Level 16 Technologies Spear Stufe 9 Shield Stufe 8 Sail Stufe 10 Resources Gold 4125 Stone 699 Lumber 14458
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Post by domhnall on Jan 14, 2007 4:34:12 GMT
Big fat ooopss....
10 minutes ago Attack on |015|Tyrant. (2:58:24) Units of Domhnall Total Losses Large Warships 36 5 Small Warships 102 15 Spearfighters 340 52 Archers 44 7 Units of Tyrant Total Losses Spearfighters 1 1 Plundered resources Gold 0 Stone 0 Lumber 0
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Shendemiar
Morkin Admin
Mmmm, free goo!
Posts: 6,751
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Post by Shendemiar on Jan 14, 2007 4:46:48 GMT
Ah, thats nothing...
I once killed 23LWS, 15 SWS, 23 SMS, 23 ST, 23 SP and 23 AR
for nothing... it was an idle island ;D
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blazed
Luxor Member
Posts: 606
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Post by blazed on Jan 14, 2007 5:10:53 GMT
How on earth do you remember such things
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Shendemiar
Morkin Admin
Mmmm, free goo!
Posts: 6,751
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Post by Shendemiar on Jan 14, 2007 5:30:22 GMT
How on earth do you remember such things Easy... All 23 but SWS 15... It pissed me of so much i remember it thus ;D
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Jan 14, 2007 11:25:28 GMT
Latest spy:
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eproxy
Luxor Admin
Oceans old & new
Posts: 1,941
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Post by eproxy on Jan 14, 2007 12:33:21 GMT
8 hours ago Attack on |015|Tyrant. (2:58:24) Units of eproxy Total Losses Large Warships 110 12 Spearfighters 550 58 Catapults 5 1 Units of Tyrant Total Losses Plundered resources Gold 0 Stone 0 Lumber 0 Destruction Barracks Level 3 (Destruction: 2) Stone Wall Level 16 (Destruction: 2)
Taking out this Stonewall will be a ballache.
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eproxy
Luxor Admin
Oceans old & new
Posts: 1,941
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Post by eproxy on Jan 14, 2007 18:28:38 GMT
Colo fleet sent;
Attack on |015|Tyrant. (2:58:24) Distance 73,1 nautical miles Speed 2 knots Arrival 1 day Ships Large Warships 108 Small Warships 10 Colonization Ships 1 Army Spearfighters 560 Catapults 4
Precise ETA; Jan 16th, 07:49am
I'm going to send 35 and 45LW fleets just seconds ahead of it to clear any stoners.
These are the following things I need; the mainhouse has to be no higher than 11 when I arrive, some more cats need to sent.
These are the following things which would be preferable; the stonewall knocking down to Level 1. My clearing fleets (and even main fleet) will be much less effective with it being on such a high level. Also, if a large number of stoners arrive to reinforce the isle I'll probably need some extra help reducing their number.
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