SkulkrinBait
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Haxx0rs == Suxx0rs! v4
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Post by SkulkrinBait on Aug 14, 2006 11:29:21 GMT
I've transferred everything in The Void to my handily placed new colony Shadows - I will then ETA 5 ticks be able to split ships into separate fleets to take advantage of the firing order exploit and launch this evening.
Do you think it would be best to delay the attack until the early hours for surprise?
Force consists of approx 4k ships, 2k Cyborgs and 800 Assault Tanks.
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SkulkrinBait
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Haxx0rs == Suxx0rs! v4
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Post by SkulkrinBait on Aug 14, 2006 11:30:44 GMT
OK, these are actual numbers for noir: anti-FI: 20782 anti-CO: 27822 anti-FR: 21920 anti-DE: 31520 anti-CR: 48216 anti-BA: 34452 anti-FL: 14400 anti-CA: 10716 anti-RE: 0 anti-TR: 4360 plus anti-CY: 6920 anti-TA: 5320 anti-RL: 2720 anti-ME: 5800 forces: Python Class Corvette (TR-FI-CO): 218 Sirrius Class Corvette (FI-CO): 235 Eagle Class Destroyer (DE-FR-CO): 88 Delta Class Destroyer (FI-CO): 88 Gamma Class Destroyer (CR-DE-FR): 105 Shadow Class Destroyer (SS-BA-CA): 94 Dragon Class Destroyer (BA-CR-PD): 93 Class 1 Carrier: 1 Disruptor Tower: 4 Neutron Blaster: 4 Proton Beam: 4 Electron Beam: 4 Laser Tower: 4 Pulse Laser Tower: 4 UV Laser Turret: 4 Just Corvettes and Destroyers?
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Perun
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Post by Perun on Aug 14, 2006 11:34:44 GMT
Yep. And some PDSs. No ground troops.
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SkulkrinBait
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Haxx0rs == Suxx0rs! v4
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Post by SkulkrinBait on Aug 14, 2006 11:35:22 GMT
I'm sending an additional 60 Jugger class Flagships to help out, should be handy against his Destroyers, plus he's weak in anti Flagship type stuff.
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SkulkrinBait
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Haxx0rs == Suxx0rs! v4
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Post by SkulkrinBait on Aug 14, 2006 11:37:44 GMT
What time are we hitting him? Best to synchronise the timing of our strike. I propose early hours tomorrow morning, with my ground forces arriving a couple of ticks later to give the ships time to take out all opposition and the PDS too.
Currently I'm -20% production penalty so another 20% aint gonna hurt too much!
;D
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Perun
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Post by Perun on Aug 14, 2006 11:47:13 GMT
I must wait for 3 hours for ships to arrive to Pharos, another few for trade to be finished. So, we could launch tonight and hit him early in the morning or during the night (M+5 or 6, because of flagships).
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SkulkrinBait
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Post by SkulkrinBait on Aug 14, 2006 12:00:51 GMT
We can finalise the launch time later this evening, I will be online around 10pm or so.
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Perun
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Post by Perun on Aug 14, 2006 13:41:27 GMT
Fine by me!
All my/Robert's fleets will be ready by then.
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Perun
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Post by Perun on Aug 14, 2006 14:49:58 GMT
OK, ships sold to Robert. ETA 3 hours.
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SkulkrinBait
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Post by SkulkrinBait on Aug 14, 2006 16:24:58 GMT
I think we should probe as many of Scotties planets as we can so he doesn't get an idea which one we are going to hit.
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Perun
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Post by Perun on Aug 14, 2006 16:40:12 GMT
Probe-Master, if you would be so kind?
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Perun
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Post by Perun on Aug 14, 2006 17:51:51 GMT
Attack commenced. 12 fleets. Unfortunately, Robert used 4 fleets to shuffle cargo between planets, so I was unable to use all 16 fleets. So, 4 classes have F/O 2. No ground troops. ETA 6-4 hours; all will arrive at the same time. You can join as soon as you can. Ground forces needed for invasion.
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Shendemiar
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Post by Shendemiar on Aug 14, 2006 18:15:57 GMT
Hey cool! Im shithot! In just minutes my score went from 600k to 3M ;D
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Shendemiar
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Post by Shendemiar on Aug 14, 2006 18:19:22 GMT
Unfortunately, Robert used 4 fleets to shuffle cargo between planets, so I was unable to use all 16 fleets. I will base these freighter fleets at the producer-planets to get 16 free slots for the main planet, for maybe we need this arrangement again some other time?
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Perun
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Post by Perun on Aug 14, 2006 18:36:55 GMT
OK. Since I cannot login to your account anymore, can you launch remaining four fleets in an hour, so they arrive to noir in time with other fleets? Thanks!
I used your ships as well, I hope you don't mind.
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