SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Sept 3, 2006 22:32:15 GMT
He's (Imp) still online - would anyone be willing to launch my fleets for me just before going to bed? Might as well keep the element of surprise if we can.
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Harlequin
Morkin Member
Hey nonny nonny!
Posts: 1,515
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Post by Harlequin on Sept 3, 2006 22:35:08 GMT
I'll be up until at least 01.00 GMT. What are your orders Sir Skulk of Bait? (Is your password in the rulers area?)
Happy to help...
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Sept 3, 2006 22:37:01 GMT
I have ceased to exist as an individual being. I am a constituent part of Morkin - noting more. A victory for any of us will excite my cerabellum to its full capacity. Getting back to IK, it seemed to be a lot more "personal" than OR. Did you guys spend more time chatting/planning than you do in OR? Not really, just there were more people involved with the discussions so they went on for longer! We're probably more organised in OR2 as there are more "loopholes" in the rules to exploit and we've learned a lot from our IK days. It was more personal in some ways as our enemies tended to be quite "in your face" a lot, probably as they were much younger and the game was a bit like "Lord of the Flies" in cyberspace! The average OR2 player seems more grown up, or anonymous anyway.
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Sept 3, 2006 22:40:47 GMT
I'll be up until at least 01.00 GMT. What are your orders Sir Skulk of Bait? (Is your password in the rulers area?) Happy to help... Login: skulkrinbait Password: supernova If you could send the fleet "Z Reserve" (cunning name eh?) with invade orders to Incoming Asteroid please and at the same time the fleet "Z Ultima" with attack orders, that's got my anti PDS flagships and decoy transports. Say 3 hours attack/invade time. If you get chance to probe Incoming Asteroid just before launching that would be good, just make sure he's not stuffed a load more Cyborgs on it, I've around 5k in my invasion force, he had 900 or so last time I checked. I "sold" my other ground units to you. Will post the target coordinates in a sec. Incoming Asteroid: 1.1.2.30 I would probe myself but again it might tip him off. If you could launch as soon as he's gone offline, failing that just before you retire for the night! Thanks! ;D Launch whatever though, worst case scenario is I lose 600 transports and some Flagships/cyborgs etc, I can replace them in about 5 days or so.
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Sept 3, 2006 22:44:33 GMT
Right, I've got to sleep, early start tomorrow and a very dull meeting in prospect, I don't want to fall asleep during it!
;D
Good luck, I feel like Montgomery on the eve of D-Day!
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Harlequin
Morkin Member
Hey nonny nonny!
Posts: 1,515
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Post by Harlequin on Sept 3, 2006 22:45:36 GMT
Ok
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Harlequin
Morkin Member
Hey nonny nonny!
Posts: 1,515
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Post by Harlequin on Sept 3, 2006 22:49:27 GMT
Is he still on-line? I can't see from here!
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Perun
Public Area Guest
Issa (Vis) [1:76:24]
Posts: 2,506
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Post by Perun on Sept 3, 2006 23:02:11 GMT
Let's take a look... No, he's offline now!
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Perun
Public Area Guest
Issa (Vis) [1:76:24]
Posts: 2,506
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Post by Perun on Sept 3, 2006 23:02:45 GMT
Shall we?
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Harlequin
Morkin Member
Hey nonny nonny!
Posts: 1,515
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Post by Harlequin on Sept 3, 2006 23:08:49 GMT
I think it for the best ;D
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Perun
Public Area Guest
Issa (Vis) [1:76:24]
Posts: 2,506
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Post by Perun on Sept 3, 2006 23:11:50 GMT
Invasion force launched! ETA to whoopie - 4 hours. Wish me luck. As I wish you all!
Going to bed now.
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Harlequin
Morkin Member
Hey nonny nonny!
Posts: 1,515
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Post by Harlequin on Sept 3, 2006 23:14:42 GMT
Current situation on Freezzz
Target Coordinates 001:01:3:17 Freezzz In Orbit Ship Quantity Ship Quantity FI.1 - Adder 2 FR.2 - Hawk 96 FR.3 - Spirit 24 CR.2 - Spirit 8 BA.1 - Bullet 24 FL.1 - Jugger 12 RE.1 - Class 1 6 TR.1 - Class 1 24 Total ships in orbit : 196 (Cloaked : 32) Transport 1:1:3:17 [001:01:2:10] Ship Quantity Ship Quantity RE.1 - Class 1 39 TR.1 - Class 1 2 Total ships in fleet : 41 (Cloaked : 0) Warzone [001:01:2:10] Ship Quantity Ship Quantity FI.1 - Adder 87 FI.3 - Bullet 100 FI.8 - Dragon 10 CO.3 - Sirrius 8 CO.4 - Alpha 4 CO.5 - Vega 1 CO.6 - Crusader 3 FR.1 - Viper 24 FR.2 - Hawk 164 FR.3 - Spirit 114 FR.4 - Gamma 45 FR.5 - Thor 59 BA.2 - Dragnet 4 RE.1 - Class 1 10 TR.1 - Class 1 10 CA.1 - Class 1 2 Total ships in fleet : 645 (Cloaked : 114) Tryout [001:01:3:17] Ship Quantity Ship Quantity FI.1 - Adder 100 FI.3 - Bullet 600 FI.4 - Venom 40 FI.5 - Spirit 600 CO.1 - Python 60 CO.3 - Sirrius 120 FR.1 - Viper 50 FR.2 - Hawk 105 FR.3 - Spirit 200 DE.3 - Gamma 40 CR.4 - Omega 10 RE.1 - Class 1 10 TR.1 - Class 1 10 Total ships in fleet : 1945 (Cloaked : 800) Test Fleet [001:01:2:10] Ship Quantity Ship Quantity CR.1 - Tiger 39 RE.1 - Class 1 4 Total ships in fleet : 43 (Cloaked : 0) FL3 Dragon [001:01:3:17] Ship Quantity Ship Quantity FL.3 - Dragon 10 Total ships in fleet : 10 (Cloaked : 0) FL1 Jugger [001:01:3:17] Ship Quantity Ship Quantity FL.1 - Jugger 9 Total ships in fleet : 9 (Cloaked : 0) BA4 Damocles [001:01:3:17] Ship Quantity Ship Quantity BA.4 - Damocles 19 Total ships in fleet : 19 (Cloaked : 0) BA1 Bullet [001:01:3:17] Ship Quantity Ship Quantity BA.1 - Bullet 140 Total ships in fleet : 140 (Cloaked : 0) CR5 Crusader [001:01:3:17] Ship Quantity Ship Quantity CR.5 - Crusader 200 Total ships in fleet : 200 (Cloaked : 0) CR3 Cobra [001:01:3:17] Ship Quantity Ship Quantity CR.3 - Cobra 66 Total ships in fleet : 66 (Cloaked : 0) CR2 Spirit [001:01:3:17] Ship Quantity Ship Quantity CR.2 - Spirit 354 Total ships in fleet : 354 (Cloaked : 354) CR1 Tiger [001:01:3:17] Ship Quantity Ship Quantity FR.3 - Spirit 200 CR.1 - Tiger 400 Total ships in fleet : 600 (Cloaked : 200) DE5 Dragon FL2 [001:01:3:17] Ship Quantity Ship Quantity DE.5 - Dragon 258 FL.1 - Jugger 1 FL.2 - Leviathan 38 RE.1 - Class 1 10 RE.2 - Vampire 10 RE.3 - Class 2 1 TR.1 - Class 1 5 TR.3 - Class 2 1 Total ships in fleet : 324 (Cloaked : 0) DE4 Shadow [001:01:3:17] Ship Quantity Ship Quantity DE.4 - Shadow 164 Total ships in fleet : 164 (Cloaked : 164) Def5 [001:01:3:17] Ship Quantity Ship Quantity FI.4 - Venom 50 Total ships in fleet : 50 (Cloaked : 0) DE2 Delta [001:01:3:17] Ship Quantity Ship Quantity DE.2 - Delta 90 Total ships in fleet : 90 (Cloaked : 0) DE1 Eagle [001:01:3:17] Ship Quantity Ship Quantity DE.1 - Eagle 181 Total ships in fleet : 181 (Cloaked : 0) Total number of ships at target : 5077 (Cloaked : 1664) Ships in orbit : 196 (Cloaked : 32) Ships in fleets : 4881 (Cloaked : 1632)
Ground units:
Unit Type Quantity Cyborg Soldier 6755 Assault Tank 1295 Mobile Rocket Launcher 1184 Mechanised Assault Vehicle 788 Total ground units on planet : 10022
Same as last night
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shirak
Public Area Guest
Posts: 172
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Post by shirak on Sept 3, 2006 23:24:01 GMT
My fleets are on their way to With the big ones,ETA 6hrs.
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Harlequin
Morkin Member
Hey nonny nonny!
Posts: 1,515
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Post by Harlequin on Sept 4, 2006 0:12:36 GMT
All fleets launched against Freezzz.due to land at 8.00 in the morning.
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Sept 4, 2006 5:14:02 GMT
Woohoo, here we go!
;D
I can see Imp has 6 planets, he did have 7 didn't he?
YESS - Perun has captured whoopie! Let's hope everyone else is as successful, still en route I suspect.
I think Imp is offline still, is he going to have a bad Monday morning to wake up to.
;D
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