soiram
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Morkin Godfather
Posts: 1,125
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Post by soiram on Sept 5, 2005 8:59:23 GMT
I have filled in the current situation (3/9). Please update the table with your colonies, so that they can appear on Freiergeister's map and dissapear from our plundering lists... OWNER | COLONY | COORDS | Soiram | Dawn | 15:42:6 | Soiram | Marakith | 15:32:2 | davidjwest | Mitharg | 14:86:18 | davidjwest | Torkren | 13:57:15 | davidjwest | Ishmalay | 14:54:10 | Natmus | Brokold | 14:19:23 | Natmus | Eskeholm | 15:10:8 | Natmus | Egholm | 15:10:18 | Natmus | Hesselholm | 14:89:22 | Natmus | Hjortholm | 14:19:22 | Natmus | Karlskold | 14:99:5 | Natmus | Kolderne | 15:60:21 | Natmus | Hundsholm | 14:99:8 | Natmus | Lindholm | 15:52:13 | Natmus | Mejlesholm | 15:60:2 | Natmus | Yderste Holm | 15:60:10 | Ringthane | Kearinns Torch | 13:95:16 | Ringthane | Fulmens et Furor | 13:95:7 | Ringthane | Platina Ardente | 13:95:10 | Perun | Pharos (Hvar) | 23:47:24 | Perun | Korkyra Melaina (Korcula) | 23:47:17 | Major Defect | My Fey Lady | 15:28:5 | Arminius | Keep of Utarg | 15:27:10 | Xuratoth | X marks the spot | 23:3:9 | Iserath | Takhisis | 6:84:16 | Iserath | Sancrist | 6:94:10 | Maroc | Ravenwood | 15:77:19 | Hilander | Glenmorangie | 4:50:11 | Hilander | Glenfiddich | 5:41:14 | Guinevere | Inis Mor | 6:94:7 | Guinevere | Inis Meain | 6:94:12 | Guinevere | Inis Orr | 6:82:3 | SoulCatcher | Roses | 31:19:9 | SoulCatcher | Thorns | 22:65:22 | SoulCatcher | Charm | 15:95:21 | Orvindor | Isle of Dreams | 5:10:7 | Orvindor | Isle of Shadows | 5:30:4 | Freiegeister | Silence | 1:78:15 |
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Freiegeister
Morkin Member
'Blasphemy is a victimless crime' - Dawkins
Posts: 1,126
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Post by Freiegeister on Sept 5, 2005 22:22:05 GMT
I have filled in the current situation (3/9). Please update the table with your colonies, so that they can appear on Freiergeister's map and dissapear from our plundering lists... Map updated. I have also added Gothdruk (Deadwind) and Baskra who are M/MU members. Can everyone check that no [.:PWI:.] members are in your raiding list as they are small and could appear inactive.
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soiram
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Morkin Godfather
Posts: 1,125
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Post by soiram on Sept 12, 2005 7:27:41 GMT
Please update the first post with your new colonies ok?
Fey Lady, Ishmalay come to mind right now...
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Sept 12, 2005 11:18:44 GMT
Give me a chance!
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Post by Starshatter on Sept 12, 2005 11:28:05 GMT
Sorry! Didn't even realise this one was here! Apologies all round
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Post by sparrowhawk on Sept 16, 2005 13:44:23 GMT
My first colony added, please could you refrain from attacking it please.
Do colonies always start with a level 1 goldmine?
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Arminius
Morkin Admin
Ich bin Bl?cher
Posts: 4,148
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Post by Arminius on Sept 16, 2005 13:45:41 GMT
Do colonies always start with a level 1 goldmine? Don't think so. Maybe left over from a previous player?
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soiram
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Post by soiram on Sept 16, 2005 13:45:48 GMT
Yes, unless you steel a colony (with a higher level mine).
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soiram
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Morkin Godfather
Posts: 1,125
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Post by soiram on Sept 17, 2005 18:19:14 GMT
Please do NOT establish any colony within the 15:40 - 15:42 sectors. See the new and improved Politics thread!
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Natmus
Morkin Admin
Fight the power!
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Post by Natmus on Sept 29, 2005 11:29:37 GMT
I'm running out of -holm names, so I have started on the -kold names for the remaining projected isles, one near Lindholm and one near Hjortholm. After that I'm done with colonies, I promise.
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SkulkrinBait
Morkin Admin
Haxx0rs == Suxx0rs! v4
Posts: 6,680
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Post by SkulkrinBait on Oct 6, 2005 22:47:26 GMT
Stop building colonies and get your fleets up ready for Operation Winter Solstice!
You'll struggle to get more colonies ready to produce any meaningful fleets otherwise, what do you think the lead time from a new colony to fully fledged large warship/catapult/archer level 10 production is out of interest?
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Natmus
Morkin Admin
Fight the power!
Posts: 4,518
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Post by Natmus on Oct 6, 2005 22:54:18 GMT
Stop building colonies and get your fleets up ready for Operation Winter Solstice! You'll struggle to get more colonies ready to produce any meaningful fleets otherwise, what do you think the lead time from a new colony to fully fledged large warship/catapult/archer level 10 production is out of interest? A week? 10 days? ;D I think that using some colonies as farms for the big isles is a good idea. Given some initial investment, they really pay off inside 2 weeks or so, and can begin sending resources back to the main isle. Inside 4 weeks of the landing they have paid all the investment off, including the colony ship.
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Freiegeister
Morkin Member
'Blasphemy is a victimless crime' - Dawkins
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Post by Freiegeister on Oct 16, 2005 21:05:49 GMT
Quickest colonisation ever? ~12 minutes from noticing the ruler diappeared. Let's see how quick I can build a Main House and then Barracks and Harbour.
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soiram
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Post by soiram on Oct 16, 2005 21:21:25 GMT
Flashy!
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inyati
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Aqua profunda est quieta
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Post by inyati on Oct 17, 2005 15:03:42 GMT
Lost my colony Bophuthatswana (14:15:15)!
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