Arminius
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Ich bin Bl?cher
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Post by Arminius on Sept 16, 2005 8:01:37 GMT
His resources are down to the maximum unplunderable level. So we'd better attack the storehouse next...
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Natmus
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Fight the power!
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Post by Natmus on Sept 16, 2005 10:46:15 GMT
Latest attack:
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Arminius
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Post by Arminius on Sept 16, 2005 10:56:28 GMT
I definitively looks like 15 or so is the threshold, after which 8 cats do lots more damage.
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Natmus
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Post by Natmus on Sept 16, 2005 14:24:21 GMT
12 catapults yields a bit more results, and even a bit of loot:
Here is the latest scouting, from minutes after my attack:
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Arminius
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Post by Arminius on Sept 16, 2005 14:27:37 GMT
12 catapults yields a bit more results, and even a bit of loot: We need to coordinate better, as MajorD's fleet is now hammering a non-existing stone quarry in about 8hrs time... Could we all use the spy report from the first post in the thread to update current levels of destruction and assignment of buildings to be destroyed? That way it's easy to see what needs more hammering and what's already done. Obviously we can't do anything against other multi-hunters destroying bits while we're not looking, but at least our efforts would be less wasteful...
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Natmus
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Post by Natmus on Sept 16, 2005 14:37:03 GMT
We need to coordinate better, as MajorD's fleet is now hammering a non-existing stone quarry in about 8hrs time... ... Obviously we can't do anything against other multi-hunters destroying bits while we're not looking, but at least our efforts would be less wasteful... I think the damage to the quarry was some sort of spill-over damage. I had only targeted the store house, but I have seen other times when smaller buildings have gone down, even if they were not targeted directly. Seems that lowlevel buildings simply are more fragile. Anyway, if we try to take the bandit's score down, we should concentrate on the big buildings. Taking a few levels off there cost isle more points than several more lower levels of buildings. Go for the big stuff, guys.
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Post by Starshatter on Sept 16, 2005 15:10:08 GMT
Boo Hoo! My lovely fleet heading for an empty hole! I have sent a spy out 5 mins after them and will post (about 12 hours). I think its cool we just update/allocate via the first thread only - save confusion. These are the kind of organisational details that its useful to do multi hunting for, before A Big Bang!
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Post by Starshatter on Sept 17, 2005 7:36:14 GMT
Arse!!!!! - I have updated the first thread with my last spy report - Lumber mill. barracks and lab would appear to be the obvious targets!
Attack report from 17.09.2005 02:49 Offence Units Kwik E Mart (15:28:10) Total Losses Large Warship 20 0 Small Warship 10 0 Small Merchant Ship 10 0 Spearfighter 75 0 Archer 40 0 Catapult 5 0 Defence Units me mums bush (14:67:20) Total Losses Plundered Resources Gold 36 Stone 0 Lumber 1080 Destruction
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Arminius
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Post by Arminius on Sept 17, 2005 8:44:16 GMT
Arse!!!!! [...] Lumber 1080 Well, at least you got some lumber. I did destroy most of the barracks, but only got 9 G and 89 L for expenses...
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Post by maroc on Sept 17, 2005 8:57:20 GMT
Strike three....
Attack report from 17.09.2005 09:56 Offence Units Lothoril (15:77:20) Total Losses Large Warship 25 0 Small Warship 25 0 Small Merchant Ship 20 0 Stone Thrower 10 0 Spearfighter 20 0 Archer 140 0 Catapult 9 0 Defence Units me mums bush (14:67:20) Total Losses Plundered Resources Gold 42 Stone 32 Lumber 407 Destruction Lumber Mill Level 1 (Destruction: 14) Barracks Level 1 (Destruction: 4)
Much better....
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Arminius
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Post by Arminius on Sept 17, 2005 9:04:33 GMT
OK, only Lab and Harbour to go. They probably both need several waves. Volunteers?
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Highlander
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Death or Glory
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Post by Highlander on Sept 17, 2005 9:07:45 GMT
ok i can send a fleet only 2 cats though i will mark the first thread accordingly ;D
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Post by maroc on Sept 17, 2005 9:08:44 GMT
When my fleet gets back tonight I'll turn it round and send it striaght back out after checking the first post for entries...
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soiram
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Post by soiram on Sept 17, 2005 9:10:51 GMT
Fleet and cats are in harbour.
Awaiting instructrions admiral...
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soiram
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Post by soiram on Sept 17, 2005 9:24:10 GMT
Naaah, couldn't wait.
Attacking the laboratory with 8 cats (so that Hghlander can afflict more damage). ETA 17.09.2005 17:53:48
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